I know some of you may feel slightly disappointed when you see the release day, but believe me, it will deserve the extra month of waiting," Albert Marin said in announcing the February 2 release date.
CALL OF DUTY 4 PC MODS UPDATE
Here's a dev update video from December 2020, showing the game's final chapter: The part which most impresses me is how they have often tracked down and re-photographed the buildings, surfaces, furniture, wallpaper, and other objects which Capcom artists used as the basis for phototextures, recreating the process with a high-res outcome:Īlbert: Look familiar? (XLVII) Another random wall in Barcelona's streets #re4hdproject /lWSWtUIkVU- RE4 HD Project OctoTo see this content please enable targeting cookies. It looks like Resident Evil 4, just better. And rather than just replace textures with high-res versions which broadly convey a similar material, they often recreate a texture precisely, the same details in the same places. Many 'HD' mods make similar efforts, but this has an impressive devotion to following the game's original stylisation, still all grungy and oversharp. The two-person team have gone through and redone every texture in the game, remade many models, tweaked lighting, fixed some texture and model bugs which were present even in the official HD version, and re-added features removed by ports across the years. Years in the making (the first version came out in 2014), the HD Project truly is astonishing.
CALL OF DUTY 4 PC MODS MOD
The care and attention to detail of this mod is stunning, looking so much nicer than both Capcom's official makeover and the recent Resident Evil 4 VR, and I can hardly wait to play RE4 again with it. The developers have announced plans to release version 1.0 on the 2nd of February, 2022.
CALL OF DUTY 4 PC MODS FULL
Please enjoy RotU 2.One of the most impressive mods going is the Resident Evil 4 HD Project, a full retexture and visual polish of Capcom's horror shooter, and it's finally nearing fruition. Our (difficult!) public 1.7 development server is at All abilites shown in the UI are now implemented.
The complete changelog is far too big to include here, but some of the major changes in RotU 2.2 include: The release announcement, including the full changelog, is available at This is a community project, and we welcome additional developers, translators, artists, and map makers.īipo still graciously maintains a forum at for discussion and community support for RotU. The project website is, where you can find the source code, binary releases, tutorials, and report bugs. I'd like to thank Bipo for his past efforts in developing RotU through version 2.1, and also for his support of my efforts to create this open-source project.
I stepped in and created RotU 2.2 based on Bipo's released source, and have created the infrastrucure to develop RotU as an open-source community project. In Novemeber 2012, Bipo, the original developer of RotU, decided to move on to other projects and open-sourced RotU. RotU is now open-source software, available at no cost. Reign of the Undead (RotU) version 2.2.0 has been released.